A computarized video-game designed for the behavioral assessment of children with learning disabilities

Liliana M. Morenza, María del Rosario Torres Díaz, Margarita García, Alfredo Álvarez, Rolando Biscay, Roberto Pascual, Lídice Galán, Nieves Garbey, Melva Santaya

Abstract


This paper describes a computarized video-game test designed for the assessment ofcognitive functions in children. A sample of 254 children were evaluated, 129 with learningdisabilities and 125 normal children. Fisher's linear discriminant analysis gave 68.2%COTTect clasification.

Keywords


videogames children learning

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DOI: http://dx.doi.org/10.5514/rmac.v1.i1.26902


Editor in Chief:

Dr. Carlos J. Flores-Aguirre

editor_general@rmac-mx.org

ISSN: 0185-4534

ISSN Electrónico: 2007-0802